Scrolling through the Vanguard attachments present in my build, I didn't spot many that go beyond incremental tweaks to recoil or magazine size (a complaint I also had with Cold War). Which is kind of a shame, because Gunsmith is at its best when it feels like an experimental gun factory.
Existing Warzone players can slip into Vanguard like a worn glove with guns that behave more or less the same as what they're already shooting in Verdansk-the Thompson feels like your standard MP5, the PPSH shoots the same as the one that's already in Warzone, and the German STG is the flexible M4 analog. The standard multiplayer experience is so similar, actually, that Vanguard's WW2 setting disappears into the background. As someone who thought Modern Warfare reinvigorated multiplayer and thinks Cold War is the Call of Duty equivalent of flat soda, it's a step up from last year. Here's everything that's happened since the lawsuit went public.Įxcept, unlike Cold War, Vanguard plays almost exactly like Modern Warfare/Warzone so far-everything from the tactical sprint, gun ballistics, perks, and weapon mounting are direct carryovers from Infinity Ward's last CoD-which makes sense, considering Vanguard runs on an updated version of the same engine. Activision Blizzard is currently facing a lawsuit alleging widespread discrimination and sexual harassment.